Alhambra The City Gates (Expansion 2)

Alhambra The City Gates (Expansion 2)

Alhambra The City Gates (Expansion 2) This is the second expansion for Alhambra. (This is not a stand-alone game). This expansion contains four new modules, similar to the first.The modules are as follows: – The Camps (8x) (=~military encampment) Tiles with 1-2 walls on the sides.You can buy these and place them outside of your wall in certain orientations. In the final counting, each tile in the row, where you placed the camp adjacent to, counts 1 more point. – The Diamonds (11x, value 3-9) (a universal currency)Can be used instead of certain money color, however no mixing allowed, and worthless in the final buying round at the end of the game. – The Characters (10x)Characters with different, unique abilities. 6 of them mixed in the money drawing stack, these turn up from time to time and are auctioned out between the players. Abilities like e.g. “counts as 8 points,” “exchange one open-for-sale-tile against a new one from the stack,” “draw one money card, if you have fewer than 3 cards at the beginning of your turn,” etc. – The City Gates (6x) – name giving extensionPopping up out of the money drawing stack, they can be placed where you have 2 adjacent parallel walls. The walls no longer count, enabling to build behind the wall.  

It provides a focus to talk about what improves in the image the hand-eye child coordination develops the child’s ability to streamline the recognition of size and / or form stimulates the steps taken by the child in a logical order places increases spatial insight Develops the ability of the child to later identify letters of the alphabet because puzzles help them to recognize them Encourages perseverance in completing an activity after it has started Creates the confidence and feeling of satisfaction of a child through the above puzzle to complete everything, making jigsaw puzzles is fun!

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