Pandemic: Legacy Season 2 (Yellow Edition)

Pandemic: Legacy Season 2 (Yellow Edition)

Pandemic: Legacy Season 2 (Yellow Edition) Pandemic Legacy is by design a non-replayable co-operative campaign game, with a story line that is played through in 12-24 sessions, depending on how well your group does at the game. What’s more, some of the actions you take in Pandemic Legacy will carry over to future games.  No two world will ever be alike!  Pandemic Legacy – Season 2 is a fully-contained game that does not need Pandemic or any other expansions to play.  The contents of the yellow and black boxes are identical. The New Mission: The world almost ended seventy-one years ago. A virulent plague came out of nowhere and ravaged the world. For three generations, small groups of survivors have struggled to keep the world alive. Operating from floating stations known as “havens,” they have maintained a loose network of the largest cities by delivering supplies to the mainland. But their efforts are no longer enough. Cities are falling off the grid and supplies are running low. The world needs a group of heroes to emerge and lead it through this crisis. In Pandemic Legacy: Season 2, this task has fallen to you. You must reestablish supply lines and get the world back on its feet. Along the way, the decisions you make affect future games. As you play, you will unlock new components, make new discoveries about your world, and stumble upon secrets that could change the course of history. No matter what happens, though, the world is counting on you. You are humanity’s last chance. Contents: Rulebook, Reference Cards, Game Board, 10 Character Cards, 4 Pawns, 9 Supply Centers, 5 Tokens, 36 Supply Cubes, 8 Plague Cubes, 53 Player Cards, 27 Infection Cards, 82 Legacy Cards, 4 Haven Worker Cards, 6 dossiers, and much more… Ages: 14 years +2-4 players Average Game Session: 60 minDesigned by: Matt Leacock & Rob Daviau

Trying to see how the pieces fit and re-assessing where they can go if they do not fit is a good exercise to check and re-evaluate the choices. Each piece can only come in one place, so there is no compromise and negotiation that takes place in so many other aspects of modern life. This forces the player to continually re-evaluate his decisions and learns to be patient with the process because it is an integral part of the game.

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