The Rivals for Catan: Age of Darkness – Card Game Expansion

The Rivals for Catan: Age of Darkness - Card Game Expansion

The Rivals for Catan: Age of Darkness – Card Game Expansion Ages: 10+Players: 2Playing Time: 45-60 minutesDesigner: Klaus TeuberArt: Michael Menzel The Era of Intrigue Determine Catan’s spiritual balance! A Religious Dispute causes both players to lose cards. Churches and Temples minimize losses. Temple cards strengthen your access to your own draw stacks. Church cards lure opposing heroes and earn gold. With a Church and a Temple, you may build the Great Thing stead and end the conflict. The Era of Merchant Princes! Control Catan’s commerce! This set focuses on the Commercial Harbor and the Merchant’s Residences, decisive buildings in the struggle for trade advantage. Maritime Trade Monopolies and the Master Merchants enhance trade ships. The Shipbuilder reduces the building costs of ships. Dominate trade using clever card combinations! The Era of Barbarians Barbarians invade! Both players must muster and fend off their attacks. Employ Castles, Border Fortresses, the Strategist, the Caravel, and new heroes. Will you prevail or be ransacked? Components: 3 30-card expansions1 Almanac and Rulebook

Are you a person who loves a good mystery? Me too, I also love puzzles and you should know that the two are now being combined to make the life of a mysterious enthusiast more challenging. These original puzzles give the right name to mysterious puzzles. Use the book to run the story, but to find out who finds the answer in the puzzle itself, you can not solve the mystery without it. There is just a little more research needed to make the puzzle not match the image of the puzzle in the box!

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