Two and a Half

Two and a Half

Two and a Half Instead of normal cube-based pieces, this packing puzzle by Wim Zwaan is based on the cube shape with half-cubes attached. There are 11 pieces; there are two objectives: firstly, to fill up the box so that no pieces stick out, and secondly, to make a cube shape using 10 of the pieces. Designed by Wim Zwaan and made in Hevea and Samena by Philos. Philos is a German puzzle manufacturer that started in 1996 as a manufacturer and distributor of toys. They make a wide variety of wooden puzzles, as well as some less common strategy games, playing cards, and dice.

The first thing you see when you look at a puzzle is the photo or illustration of the finished puzzle. When choosing, keep in mind that the image must have an educational value, but also something that the child can identify with. If the image is familiar to the child or meets the educational purpose (such as learning colors or name objects), the experience of completing the puzzle will be more enjoyable, satisfying and productive. The image must be easily recognizable so that the child can recognize it as something that they see around them in their daily lives. It must also distinguish functions to help them decide where to place the piece so that it is placed in the right place

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